relics/RelicWristwatch.cs
using Sandbox;
using System.Reflection.PortableExecutable;
using System.Runtime.Versioning;
using System.Threading.Tasks;

public class RelicWristwatch : Relic
{
	public override void LevelUp()
	{
		base.LevelUp();

		Manager.Instance.Stats[StatType.TimerTotalTime] += 2f;
		Manager.Instance.TimeSinceTimerChanged = 0f;
	}
}